Graphics Demos

  1. WIN | OpenGL Graphics for Euphoria | 804K | Mic | Mar 23/08 |
    A library for accessing the powerful 3-D animated graphics of OpenGL. Many impressive demos are included. Mar 23: Added some more GL extensions, plus five more example programs.
  2. WIN | Morfit reloaded | 29298K | Mark Brown and Todd Riggins | Nov 30/07 |
    The original Morfit Euphoria wrappers and support files / dll, by Mark Brown et al (see readme). See the Morfit (3dstate) Web site for a new graphics engine, which could also be wrapped in the future. A very capable 3-D graphics/game engine, and fun to play with. Its big too. Thanks to Chris Burch for recovering this file.
  3. GEN | Glue (GLUT Wrapper) | 206K | Mic | Feb 11/04 |
    A wrapper for GLUT, plus some nice demo programs. GLUT lets you create fancy 3-D animated graphics. Feb 11: Fixed a problem which caused programs to not exit properly. Wrapped some more functions. Added another example.
  4. WIN | Deluxe Slide Show3 | 336K | Don Cole | Jul 3/10 |
    Included are a bound .exe and the source code. Now works with, .jpg, .gif, .bmp, .ico, .png, tif, .tiff, .wmf, .emf files. Features while Slide Show is in progress: Pause, Zoom In, Zoom Out, Scroll about in a large Picture, Send Pictures to Your Favorites Folder, Manually Scroll back and forth through Slide Show, and other goodies. Jul 3: Included are all the needed include files. Ver. 3.1.1 include files are also needed.
  5. WIN | GdiPlus | 185K | Mike Duffy | Jan 16/12 |
    Complete Euphoria wrapper for GDI+ versions 1.0 and 1.1. Memory allocation and data conversion is handled by the wrapped functions. Includes structures, constants, manifests and many supporting routines. A demo program is included. Jan 16: Euphoria 4 compatibility
  6. WIN | Test to Compare Euphoria and C Graphics | 19K | Andrew Katz | Apr 28/07 |
    A graphics test between Euphoria and C. This is for applications involving complicated drawing. The test involves drawing 100,000 line segments of length 2. It requires Windows XP to run because he is using DC_PEN, an optimized stock object not supported by Windows 98 and Win32Lib. His best times are 9.68, 0.52, 0.86, 1.86, 1.33, 0.68, 0.56.
  7. GEN | Russian EU SDL | 979K | Igor Kachan | May 18/06 |
    Euphoria SDL wrappers and demos by Mark Akita, adapted for an international (mainly Russian) user. Works on Windows XP and on Linux Mandriva 10.2 without any additional adjustment. May 18: Total optimisation of the demo-programs - no poke(), no peek(), no allocate(), no free() - common size of all demos redused from 99187 bytes to 68876 bytes, some demos take about 50% of an old version space. Bugs fixed, demo added.
  8. DOS | Twirling Pictures | 55K | Jiri Babor | Jul 22/99 |
    Twirling pictures that he displays quite fast, considering he doesn't use any machine code. Jul 22: even faster, with cool demos
  9. DOS | Fractal Clouds | 18K | Jiri Babor | Aug 4/98 |
    a demo of computer-generated clouds moving across your monitor. As a bonus, he added some amusing computer art that he created.
  10. WIN | Fractal Screen Saver | 759K | Nick Metcalfe | Aug 4/09 |
    A screen saver for Win95/98/ME/XP/Vista/Win7 that displays a series of very pretty fractal images. Aug 4: Updated for XP/Vista/Win7. Now has full source and Windows installer.
  11. WIN | Terragen to Eu Terrain Demo | 731K | your average Joe | Feb 13/06 |
    Loads a preconverted terragen terrain and renders it using OpenGL. Up and Down keys alter the height, Z and X keys alter the depth of the camera. (no source yet) Feb 13: Added 3 new demos, showing off basic shading, and LOD (Level of Detail) adjustments.
  12. WIN | OpenGL Demo - True GL | 405K | Daniel Kluss | Nov 21/03 |
    Demos showing different perspectives on a grid. Use your mouse to change the orientation. Use Esc to quit. Has a little spring-worm. Nov 21: Added EVERYTHING it needs to run
  13. WIN | Dip 'n Daub | 75K | David Pletts | Oct 8/03 |
    An abstract art generator. Uses Win32lib (not included)
  14. DOS | 3-D Polygon-Fill Demos | 48K | Mic | Nov 9/99 |
    Some fast gouraud/texture polygon fillers for mode 19. He uses machine code to boost performance. Nov 9: Much faster, new fillers, bug fix
  15. DOS | Polygon Texture Mapping Demo | 24K | Pete Eberlein | Oct 21/97 |
    a stunning graphics demo. You've got to see this. (Note: there seems to be a bug in his machine code that causes the demo to crash once in a while.)
  16. DOS | The Draw() function | 6K | Igor Kachan | Apr 18/07 |
    This function is almost the same as the one in BASIC, but is better in many ways. Demo included. Apr 18: The 'A' and 'TA' commands and new demo added. Beta version.
  17. DOS | Esperanto Movie | 64K | George Brooks | May 1/05 |
    A DOS movie that teaches the Esperanto (human) language.
  18. WIN | DirectE - DirectX for Euphoria | 884K | Mic | Jul 9/08 |
    The beginning of a DirectX wrapper (only wraps a small part of D3D and DShow at the moment). Requires DirectX 9.0 or above. Several examples are included. Jul 9: Added support for shaders written in HLSL. Added functions for blending and fog.
  19. GEN | Triangle Fillers | 132K | Mic | Oct 31/00 |
    Fast triangle fillers that work in any resolution and 8,15,16 and 24-bit color depth. DOS demos included.
  20. DOS | Fall & Sift | 209K | Lewis Townsend | Apr 14/00 |
    A graphics demo of falling and sifting objects. It uses Pete Eberlein's Neil.
  21. DOS | Picasso | 162K | Roderick Jackson | Oct 29/99 |
    An alpha release of an impressive 3-D graphics engine for mode 19. He welcomes all feedback.
  22. DOS | Face with Bump Map Effect | 69K | Joy Magik | Jan 29/01 |
    An impressive-looking bump map effect done in 100% Euphoria - no machine code.
  23. DOS | Set your monitor on fire! | 4K | Jiri Babor | Jan 15/97 |
    a toolkit for pyromaniacs
  24. GEN | EuSDL2 | 445K | Andy P. | Mar 1/18 |
    EuSDL2 is a wrapper of SDL2 for the Euphoria programming language. All major and minor functions have been wrapped. Includes some example programs. Mar 1: Updated for SDL 2.0.8
  25. WIN | EuIrr | 7530K | Andy | Oct 31/17 |
    EuIrr is a wrapper of the Irrlicht 3D Engine. It is based on the C port known as CIrrlicht. Irrlicht is a 3D graphics engine that allows you to render 3D environments. The wrapper was designed to be Euphoria friendly. Oct 31: Updated debug DLLs with Release DLLs.
  26. WIN | EuBox2D | 337K | Andy | Jun 6/17 |
    EuBox2D is a wrapper of the C port of Box2D. Box2D is a rigid body physics simulation engine. This allows you to use Box2D with Euphoria. It has been designed to be as Euphoria friendly as possible.
  27. WIN | EuSFML2 | 1849K | Andy P. | Mar 5/17 |
    This is a wrapper of SFML 2.2 for the Euphoria programming language. All major and minor functions of SFML have been wrapped for all the modules of SFML 2.2 Includes example programs. This is a wrapping of the C binding of SFML2. Mar 5: Updated for SFML 2.4
  28. WIN | GraphPeu | 391K | Jean-Marc DURO | Dec 5/16 |
    This is Menno S. Ter Haseborg's Windows port of Matt Arriola's GraphApp. Jean-Marc needed to correct minor bugs to get it work with Eu3.
  29. WIN | EuGLFW3 | 40K | Andy P. | Aug 21/16 |
    EuGLFW3 is a wrapper for the GLFW3 library. All functions are wrapped. Includes two example programs. Aug 21: Updated for GLFW 3.2.1. Can also be accessed to github address, https://github.com/gAndy50/EuGLFW3
  30. GEN | EuCairo | 1361K | Andy | Aug 14/16 |
    EuCairo is a wrapper of the Cairo graphics library. Cairo can be used to draw and display graphics/fonts on different types of surfaces such as those of the xlib and win32 windows, etc. All functions have been wrapped. Aug 14: Included missing DLL.
  31. WIN | GSL2014 | 35035K | Fred Mangan | Feb 16/16 |
    Graphic package for Eu4 + Win32Lib. Classical 2D scaled drawing. Consolidates, extends, replaces earlier package "Graphic Scaling". A PolyPic entity is now a more developed structure with optional sprite-like features available. New KeyFrame animation. Also a EuCanOop version. Scroll background pixmaps. Lots of demos + "DrawBust" vector graphic drawing program.
  32. GEN | EuGLFW3 with examples | 144K | Jean-Marc DURO | Jan 19/16 |
    Andy's EuGLFW3 slightly modified to be cross-platform and completed with updated examples from Elliott's GLFW. Tested on Windows Seven 64-bit and Linux Mint 64-bit (no 32-bit Linux library provided as of now).
  33. GEN | EuSDL2_gfx | 449K | Jean-Marc DURO | Jan 18/16 |
    SDL2 graphics wrapper. Tested with EU4.05 on Seven. Added colors definition and simplified routines.
  34. GEN | EuSDL2_ttf | 884K | Jean-Marc DURO | Jan 8/16 |
    Mark Akita's SDL TTF ported to EuSDL2. Tested on Seven with EU 4.05.
  35. GEN | SDL Libraries(Mixer & Image) | 1514K | Andy P. | Jul 1/13 |
    These are a small collection of the SDL libraries, Image and Mixer updated for SDL 2.0, all functions for each of the wrappers has been wrapped. These allow you to use load additional file formats for sound and images with SDL2.
  36. WIN | Zapox OpenGL Game Engine | 8331K | Steve Allen | Jun 7/13 |
    Euphoria OpenGL Game Engine A WIP game engine utilizing modern OpenGL. Load models, 3d picking, FSAA, A* Pathfinding, lots more. Source+Executable. Self-extracting archive.
  37. WIN | astro | 674K | Mike Manturov | Apr 11/13 |
    A galaxy emulator inspired by, and based on, Marco Achury's estrella.ex program. Some new features are added: keyboard commands, inelastic collision, print screen function, engine improvements, etc. Apr 11: Ported to Windows using dos_rescue library. Mouse support added.
  38. GEN | 3d Math Routines for OpenGL | 28K | Steve Allen | Jan 12/13 |
    Useful 3d math routines for working with modern OpenGL. Building projection/ortho matrices, frustum culling, 3d distance checks, generating translation/scaling/rotation matrices, matrix multiplication, dot products, cross products, vector math, etc. Written for EU 3.1. Jan 12: Fixed some bugs. Added contact info in code file.
  39. WIN | OpenGL demo | 2269K | Steve Allen | Jan 12/13 |
    The first 3D Euphoria game??? :) Its really a pretty simple platform jumping game via OpenGL. He made it while teaching himself the fixed function pipeline. As such, its nothing breathtaking but it does demonstrate some simple 3d collision detection, model loading, terrain generation, texturing and fog. It uses Mark Akita's awesome SDL wrapper and Mic's opengl lib.
  40. WIN | W32GraphicScaling | 46K | Fred Mangan | Mar 24/12 |
    A porting to Win32Lib of a well-tested package for scaled graphical vector-drawing. All drawing is done via Euphoria polyline sequences your application sets up. Their drawing is via mapping from virtual "real world" window(s) to as many viewport(s) (pixmaps) as you like. Can be used for simple animations, etc. Mar 24: fixed bad bug.
  41. WIN | EuFreeImage | 1267K | Mike Duffy | Feb 13/12 |
    Full wrapper for FreeImage, with helper functions. Use alone or as an extension to GdiPlus, supports many image formats.
  42. GEN | OpenCV1.0 | 1723K | ras | Jan 11/12 |
    Euphoria v4 wrappers for OpenCV 1.0 with example program. Playback of .avi files and capture from webcam. Windows version working, Linux version incomplete.
  43. DOS | Hi-speed VESA driver for Euphoria | 44K | Tom Janes | Dec 26/11 |
    This is a high speed VESA driver capable of utilizing all of the VESA modes used in a user's video adapter. It supports 256, 32K, 64K, and 16M color modes, as well as wide screen. The refresh speed for many modes is 256 fps, more than enough to support full screen DVD playback. However, the final speed is determined only by the user's video system.
  44. DOS | New IMAGING driver for Euphoria | 7K | Tom Janes | Dec 26/11 |
    This file is used with the VESA_API.E file to display, or resize images for any VESA mode. It supports GIF and BMP files only. Portions of the file may be incomplete, and no help file is included. He doesn't have the time to finish it.
  45. WIN | Horde3D for Euphoria | 3442K | Mark Brown | Sep 18/11 |
    This package allows Euphoria to make use of the Horde3D engine. It includes a port to Euphoria of the C++ "Chicago" demo. Horde3D requires an OpenGL 2.0 compatible graphics card supporting at least Shader Model 2.0. Minimum hardware is an NVidia GeForce FX or ATI Radeon 9500 graphics card. Check the official Horde3D FAQ at www.nextgen-engine.net Sep 18: Uploaded to RDS
  46. GEN | GeneralScaling | 1328K | Fred Mangan | Oct 18/10 |
    Package comprising (1) DrawBustV2, a much improved version of DrawBust, a vector-drawing program for Euphoria in Archive and (2) a first pass at a common scheme for scaled drawing across DOS32, EuWinGUI and (Win32Lib if you'd like to volunteer -- see package Documents).
  47. WIN | Save via FreeImage | 14K | Arthur Crump | Sep 10/10 |
    Routine for saving images via freeimage.dll, which is not included. The supplied test program requires win32lib and freedib, which are also not included.
  48. DOS | astro | 11K | Mike Manturov | Aug 5/10 |
    A galaxy emulator inspired by, and based on, Marco Achury's estrella.ex program. Some new features are added: keyboard commands, inelastic collision, print screen function, engine improvements, etc. Aug 5: Elastic collision added. Various changes and improvements.
  49. WIN | AVI2GIF | 917K | mic | Oct 14/09 |
    A command line application for converting an AVI file (or a part thereof) into an animated GIF. Uses VFW for the video decoding, so the user is required to have the relevant codec installed.
  50. GEN | A set of EU logos | 1924K | Igor Kachan | Oct 10/09 |
    A set of EUPHORIA logos and icons. Based on new 'eu' letter. Feel free to use them for your Open Euphoria works and sites as you wish. Packed by 7z. Oct 10: Added new logos.
  51. WIN | photuki | 1K | Michael Raley | Oct 5/09 |
    Photuki is a utility using Win32Lib, freedib and win32dib to copy and transform images into a template for making origami cubes. Sample images, bound version and folding instructions available at Modulareality.org Oct 5: change of websites with Geocities shutting down on Oct 26th
  52. GEN | Windows and X icons for the Open EU files | 3K | Igor Kachan | Sep 10/09 |
    A set of .ico and .xpm icons for use with the Open Euphoria files. Based on the project of OEu logo. Packed by 7zip archiver.
  53. DOS | 3D star field simulation | 2K | Marco Achury | Oct 20/08 |
    Yet another 3D star field simulation, but this is different. In some of the examples the speed and direction of each star is different, and a "gravity acceleration" is calculated between each pair of stars. This modifies the speed and velocity for each calculation cycle. In some cases, some stars are trapped and orbit another star. Requires ex.exe. Variable names in Spanish but simple enough to understand. Oct 20: Missing file now included.
  54. WIN | Cg wrapper | 247K | mic | Jul 24/08 |
    A wrapper for NVidia's Cg (C-like shader language) library. The wrapper is not complete, but still functional. Jul 24: Wrapped some more Cg functions. Added an example for D3D9.
  55. WIN | Image Editor | 814K | Gaz | Apr 4/08 |
    Image editor is a advanced image editor. It uses the win32dib library for transformations, and other effects. It's a free image library for opening many different file formats. This is not a complete project. .EXE and source included.
  56. WIN | Picture Viewer | 930K | Tone Skoda | Mar 4/08 |
    A Windows picture viewer, like ACDSee. Interesting features are: saving last image position and zoom to database, thumbnails view using listview, virtual listview. This is a very early release, with a lot of unfinished stuff and bugs, but it's usable. It uses code from "DirectDraw fast scrolling demo" for viewing pictures. Mar 4: Uploaded to RDS site
  57. GEN | EuGTK | 259K | Michael J. Sabal | Dec 3/07 |
    EuGTK wraps the GTK+ graphical toolkit for both Linux and Windows. This update offers support for features in GTK+-2.10.
  58. WIN | Fractal generator for Windows | 203K | Dan-Ake Engqvist | Nov 26/07 |
    Fractal generator with possibility to zoom in and out. Right click for PopUp menu. Zoom by holding left mousebutton down.
  59. DOS | M19CLIP | 167K | Fred Mangan | Sep 27/07 |
    Euphoria automatically clips images at screen edges, and that's it. With M19CLIP.E you can map and scale and clip your line drawing to Hollow Horse Software's Mode19 virtual screens, with placement of a viewport anywhere on screen. MAPCLIP.E does the same thing with less complication to Euphoria standard screens; very easy to use - has crude demo program
  60. GEN | EuSDL_MD2 | 140K | Steven Allen | Sep 15/07 |
    A WIP MD2 file loader for the EuSDL library by Mark Akita. Requires Mark's SDL_GL package. Loads the MD2 file (with animations) into an easy to manage Euphoria sequence. Also contains a loader for raw triangle files.
  61. WIN | L and D | 516K | DB James | Aug 12/07 |
    L and D is an abstract representation of a pond and the life in it -- an example of "Artificial Life". The author finds it "ever-green" due to the simplicity of the programming compared to the endless and complex emerging behavior. Aug 12: Updated: it now contains more ponds, a savable graph report of evolutionary development, many other improvements, new html help file.
  62. WIN | EGF Viewer | 1473K | DB James | Jul 30/07 |
    EGF Viewer is a program for the creation and viewing of both single images and short movies in EGF format (Eu Graphics Format). The approach is "retro" in that it is low-resolution or "lo-res" graphics. Images are black-and-white only. It is easy to make the movies (and share them) -- check the help file. Several movies, which are named in the order of their experimental creation, are included.
  63. GEN | SDL Collision Detection Library - EuSDL_Collide | 50K | Steven Allen | Jun 16/07 |
    A set of collision detection routines for SDL. The code is well commented. Functions for Pixel Perfect, Bounding Box & Bounding Circle collision detection.
  64. WIN | SDL_gfx for Euphoria | 166K | Mark K. Akita | Mar 23/06 |
    The SDL_gfx wrapper allows you to use the SDL_gfx library with Euphoria. SDL_gfx adds 2D graphics primitives and image rotation and zooming functions to SDL. Included are the necessary DLL files and some demos to study.
  65. WIN | SDL_ttf for Euphoria | 267K | Mark K. Akita | Mar 23/06 |
    An include file to bind the SDL_ttf library for use in Euphoria. SDL_ttf allows you to render TTF fonts to an SDL surface. This version includes the SDL_TTF DDL, and 3 demo programs.
  66. WIN | Orbits | 131K | Erik-Jan van Kampen | Feb 15/06 |
    An OpenGL demo showing adjustable Kepler orbits. Based on C.K. Lester's Euphoria+OpenGL demo.
  67. WIN | Eu4GL | 804K | your average Joe | Jan 7/06 |
    Allows a user to test different situations within the gl_begin and gl_end statements in OPENGL. (no source)
  68. WIN | WIP for SDL datafiles | 84K | Steven Allen | Jul 13/05 |
    A work in progress collection for datafile management in SDL. Similar to Allegro's Grabber utility. Includes a datafile writer/reader library for accessing datafiles in SDL (convert to surface, etc.) and some basic documentation. Currently made for storing bitmap images (more later). Could easily be used for applications other than SDL. Jul 13: Included slightly modified version of Mark Akita's Sdl_wrap.ew for EuSDL.
  69. DOS | Aurora_b_v2 | 3K | Sharachan | Feb 28/05 |
    A nice looking screen blanker. Feb 28: Should run on most machines now...
  70. DOS | svga lib | 22K | Hayden McKay | Feb 16/05 |
    A modified version of graphics.e and image.e to better support SVGA modes in Euphoria. puts() print() etc... are compatible. It has a user accessable pseudo palette and is compatible with other SVGA modules eg SVGA mouse etc... All modes and routines have been tested. Feb 16: Included is a modified version of putsxy() to load 8x8, 8x14 or 8x16 ROM fonts to use in graphics modes.
  71. WIN | misc graphics programs | 1852K | practicing01 | Dec 28/04 |
    This requires Mics' eugl library to run the opengl examples. It contains a bunch of small graphics programs that he made to test things.
  72. DOS | Palette Routines | 14K | Hayden McKay | Sep 21/04 |
    Some palette routines he created for his own use. Includes fast direct RAMDAC set/get palette and some phong manipulation routines; blend, shade and illumination, fades and other routines.
  73. WIN | FREEWORLD screensaver | 104K | Carlos Valdes | Aug 19/04 |
    A free world screensaver for Windows XP. Works with text images in a window. Now a "true" screensaver with black background and colored text images. Included .scr file (bindw generated .exe changed to .scr) and source. Aug 19: Changed screen to black background and colored text images.
  74. WIN | Example of Animation | 24K | Hongyanto Setio | Aug 5/04 |
    Interesting animation programming, using basic commands in win32lib.ew (by David Cuny & Derek Parnell, not included) such as loadBitmapFromFile, Pixmap, bitBlt, setTransparentColor and transBlt.
  75. WIN | Dip 'n Daub Expert | 137K | David Pletts | Jun 7/04 |
    A new version of the old Dip 'n Daub - an abstract art generator. You will need Win32lib.ew and win32dib.ew, both available from the archive.
  76. WIN | Opengl Examples | 991K | Daniel Kluss | May 31/04 |
    Opengl Examples for people on the EUforum mailing list.
  77. GEN | Epaint2 | 180K | Joe | May 4/04 |
    You can draw pretty pictures. Supports own filetype. (Packed in an RAR archive).
  78. DOS | snow and bubbles | 7K | int-input | Apr 2/04 |
    bouncing snow and bubbles
  79. DOS | fog effects | 28K | int-input | Apr 1/04 |
    A small demo of fog effects. Apr 1: changed shape of fog, looks better now.
  80. DOS | lenses | 56K | int-input | Mar 27/04 |
    A small demo of lense effects. It puts bmps in c:\ Mar 27: He added bubbles, but they look like tree roots.
  81. DOS | pixel bubbles | 1K | int-input | Mar 26/04 |
    A small demo of bouncing pixel bubbles.
  82. DOS | bouncing and ripple effects intro | 3K | int-input | Mar 25/04 |
    Several effects in a small scale. It has ripple effects, bouncing effects, and a little bit of a transparency effect. Mar 25: fixed a bug which made one of the walls of the square not ripple correctly.
  83. DOS | small riple effect demo | 1K | int-input | Mar 23/04 |
    A small demo of a water ripple effect.
  84. DOS | Water algorithm | 1K | int-input | Mar 20/04 |
    His try at a water algorithm, since he did the fire one. It doesn't look like water, but if you play around with the numbers, you get nice effects.
  85. DOS | rain.ex | 1K | jiri babor | Mar 16/04 |
    A little DOS ditty, five years old and still quite fresh...
  86. WIN | SDL for Euphoria | 675K | Mark Akita | Feb 5/04 |
    Bindings to use version 1.2.6 of the SDL graphics/multimedia library with Euphoria. The SDL.dll file and 7 demo programs are included. Feb 5: This version includes more recent demos and a slightly modified include flie.
  87. DOS | Raycaster | 1K | Stewart MacKenzie-Leigh | Jan 4/04 |
    A simple raycaster. Loads map data from a file and gives you a 3d world. Jan 4: Bug fix
  88. DOS | Simple Timer Screen Saver Demos | 12K | Lorri Wolk-Laniewski | Jan 2/04 |
    Shows a simple timer, incorporated into DOS screen savers. Well commented full source, with three different demos included. (One demonstrates animation effect.) Demos do NOT use dos32lib or any include files. All code is self contained, uses no machine code, and is written in pure Euphoria. Also has auto adjust when using different modes.
  89. WIN | Fireball | 25K | Evan Marshall | Nov 23/03 |
    An OpenGL particle engine demo.
  90. WIN | Ray Tracing in OpenGL with TGAs | 502K | Daniel Kluss | Nov 22/03 |
    A fun little example of ray tracing, using OpenGL as a means of viewing and outputting TGAs. Nov 22: Added OpenAL Dlls for those who don't have them
  91. WIN | SDL Demos | 710K | Mark Akita | Mar 19/03 |
    A collection of very impressive graphical demos built using the SDL library. Some use alpha-blending.
  92. WIN | Spinning Euphoria Cube | 1380K | Lorri Wolk-Laniewski | Feb 23/03 |
    A nice graphics demo of a spinning Euphoria Cube. Includes a bound executable, two bitmap versions, two Pic_File.ew versions; and has fully-commented source. Shows a perpetual loop, and can be used as a screen saver if desired. It contains a RAR self-extracting archive inside the .zip file.
  93. WIN | GLUT wrappers | 35K | Daniel Kluss | Dec 23/01 |
    Wrapper routines for using the GLUT graphics library and Open GL. You can find out about GLUT, and download it free from Open GL. Dec 23: you no longer have to code c_func/c_proc calls
  94. DOS | Gasket | 1K | Joel Garcia | Aug 19/01 |
    A couple of graphics demos showing how to make a Sierpinski Gasket.
  95. DOS | Fractal Explorer | 11K | Daryl van den Brink | Aug 13/01 |
    An enhanced version of the MSET demo. It also does Julia sets. We've set it for mode 19, but you should try SVGA modes as well. You might need use_vesa(1).
  96. DOS | Fancy Cursor Demo | 2K | Nick Messenger | Jul 27/01 |
    A cute little spinning cursor demo.
  97. DOS | Enhanced Rotating Star | 3K | Joshuah Goldstein | Jun 15/01 |
    An nicely-enhanced version of David Stanger's wire-frame rotating star (below).
  98. DOS | Rotating Star | 1K | David Stanger | May 29/01 |
    A graphics demo that lets you rotate a wire-frame star. May 29: trivial change
  99. DOS | Colorful Patterns | 3K | Mark Akita | May 24/01 |
    Two graphics demos. One draws a random tree with leaves. The other makes pretty tiled patterns on your screen.
  100. WIN | PTC Demos | 5K | Mark Akita | Apr 28/01 |
    Three graphics demos that all use the OpenPTC Graphics Library by Russell K. Davis. (see Archive)
  101. DOS | Tree-Growing Demo | 2K | Martin Stachon | Mar 25/01 |
    A demo that grows nice-looking random trees on your screen.
  102. DOS | Fancy Colored Patterns | 25K | Mark Akita | Mar 12/01 |
    A graphics demo that uses Pete Eberlein's Neil graphics library to create fancy swirling patterns.
  103. DOS | Swirling Dots | 26K | Mark Akita | Dec 28/00 |
    A graphics demo showing a swirling pattern of colored dots. It uses Pete Eberlein's Neil graphics library.
  104. DOS | Swirling Loops | 26K | Mark Akita | Dec 28/00 |
    A graphics demo showing a swirling pattern of colored lines. It uses Pete Eberlein's Neil graphics library.
  105. DOS | Solar System Demo | 3K | Damian Poirier | Dec 14/00 |
    Watch the planets circle the Sun.
  106. DOS | Bounder | 202K | Mark Akita | Nov 22/00 |
    A graphics demo with colorful moving patterns. He used Pete Eberlein's Neil graphics library.
  107. DOS | Pacer Graphics Demo | 25K | Mark Akita | Sep 29/00 |
    A cool-looking graphics demo based on Neil.
  108. DOS | Burgess | 2K | Mark Akita | Sep 20/00 |
    Burgess generates geometic shapes that resemble various invertibrate lifeforms, and saves them as 3D objects in World Toolkit Neutral File Format (.nff).
  109. DOS | Artificial Life Platform | 6K | Travis May | Jun 5/00 |
    A program that simulates artificial life forms.
  110. DOS | Wavy Lines Demo | 1K | Mark Akita | May 20/00 |
    A graphics demo showing a variety of wavy line patterns. It uses SVGA, so you might have to uncomment the use_vesa(1) line.
  111. DOS | Spirals Demo | 1K | Mark Akita | May 18/00 |
    A small program that makes a series of very colorful spiral patterns.
  112. DOS | Highly-optimized Rotate and Zoom | 88K | Mic | Feb 9/00 |
    Three graphics demos showing highly-optimized rotate and zoom effects.
  113. DOS | Plasma Effect | 19K | Mic | Feb 3/00 |
    A cool-looking plasma effect using his mode 19 machine code library.
  114. DOS | 3-D Polygon-Fill Demos (SVGA modes) | 150K | Mic | Jan 24/00 |
    Some fast gouraud/texture polygon fillers for mode 19 and SVGA modes. See his original mode 19 version below. Works with SVGA modes on most graphics cards. Jan 24: 15, 16 & 24-bit gouraud shading, Tiled texture mapping (faster), Transparent texture mapping
  115. DOS | Phong Illumination | 76K | Mic | Jan 13/00 |
    A really cool-looking effect that resembles a flashlight being shone across a bumpy surface.
  116. DOS | Real-Time Landscape Generator | 22K | Mic | Jan 2/00 |
    He uses his machine-code library to quickly generate and render random landscapes. It's like flying over the surface of Mars!
  117. DOS | Fractal 3-D Maps | 7K | Travis May | Dec 28/99 |
    A program that generates random fractal maps in 3 dimensions.
  118. DOS | Worm Hole Effect | 470K | Mic | Dec 20/99 |
    A really cool looking visual effect, based on something that Pete Eberlein did earlier. It's a large download, but worth it.
  119. DOS | HiColor RotoZoomer | 113K | Mic | Nov 26/99 |
    A fast, colorful rotator and zoomer for HiColor. It might not work with some cheap graphics cards.
  120. DOS | Death RotoZoomer | 41K | Mic | Aug 27/99 |
    A very sophisticated rotozoomer with anti-aliasing and transparency options.
  121. DOS | Video for Euphoria | 13K | Peter Blue | Aug 7/99 |
    Code for displaying and converting .AVI and .FLI files. You can find some demo .AVI and .FLI files on his Web site.
  122. DOS | Full-Screen Fire | 25K | Mic | Jul 29/99 |
    He used his graphics library to create a very realistic looking fire.
  123. DOS | Rotozoomer | 47K | Mic | Jul 29/99 |
    He used his own mode 19 graphics library to create this very impressive, full-screen rotator and zoomer.
  124. DOS | Graphics Tutorials | 6K | DJ D (Quarter Moon) | Jul 16/99 |
    A set of amusing graphical demo programs.
  125. DOS | Mode 19 Sprites Demo | 231K | Rockman X | Jun 17/99 |
    A nice-looking sprites demo. (partial source supplied)
  126. DOS | Fireworks using Neil | 28K | Andrew Gainey | May 31/99 |
    a fireworks display in 24-bit color using Neil.
  127. DOS | Fractal Patterns | 1K | Lijo Joseph | May 31/99 |
    attractive fractal patterns. (uses SVGA)
  128. DOS | 3-D Wire Frame Demos | 6K | Colin Ellis | May 13/99 |
    3-D wire-frame demos of walls and cubes. (See also the Ray Casting demos by Hollow Horse in Archive/Graphics Demos.)
  129. DOS | Simple Sprite Demo | 22K | Jos Hermans | Apr 26/99 |
    of Belgium wrote this demo of moving sprites (images moving across a background). See also Colin Taylor's Sprite Editor and animator in Utility Programs.
  130. DOS | 3D Spinning Polygon Objects | 15K | Roderick Jackson | Apr 15/99 |
    object-oriented classes for manipulating 3D shapes made out of polygons. He has written a couple of nice-looking demos to show what he can do.
  131. DOS | Fill Demos | 113K | Colin Taylor | Apr 15/99 |
    some excellent fast-fill demos developed with input from Jiri Babor. The recursive fill routines that Colin uses are written 100% in Euphoria (no machine code), and are very fast.
  132. DOS | Fill Demo | 1K | Jos Hermans | Apr 3/99 |
    a colorful demo of a flood fill routine that's written entirely in Euphoria.
  133. DOS | RotoZoomer | 106K | Joy Magik | Mar 1/99 |
    an interesting demo of spinning and zooming objects.
  134. DOS | New Translucency Effect | 33K | Joy Magik | Feb 25/99 |
    a new "translucency" effect using the Mode 19 library of Hollow Horse Software, as well as Michael Bolin's GIF loader.
  135. DOS | Scrolling Helicopter Demo | 26K | Joy Magik | Feb 14/99 |
    a demo that shows a helicopter with a mountainous background sliding by. Feel free to speed it up or use it in a game.
  136. DOS | Etch-A-Sketch Clone | 2K | Greg Phillips | Feb 10/99 |
    some remarkably simple code that emulates the old Etch-A-Sketch toy.
  137. DOS | Transparency Effect | 10K | Joy Magik | Feb 3/99 |
    a graphics demo, showing a moving, transparent object.
  138. DOS | Graphics Demo | 36K | Joy Magik | Jan 9/99 |
    a neat looking graphics demo. Now it's up to you to help speed it up.
  139. DOS | Turtle Graphics | 10K | Normand Blais | Dec 12/98 |
    he translated this "turtle graphics" library into Euphoria. (See also Turtle Graphics by Jiri Babor.)
  140. DOS | Chess Clock | 5K | Ernest Cheam | Oct 9/98 |
    a clock for timing chess programs
  141. DOS | Autotext | 103K | Roy Shepherd | Sep 21/98 |
    a sophisticated package for displaying text in graphics modes. It has many interesting features and options, including scaling of text.
  142. DOS | Scaled Images | 11K | Jiri Babor | Jul 2/98 |
    some very fast code for scaling images. (uses SVGA)
  143. DOS | Euphoria Icons | 2K | Daniel Berstein | Jun 2/98 |
    icons for Euphoria programs.
  144. DOS | Screen Savers | 12K | Davi Figueiredo | May 30/98 |
    Some colorful screen savers.
  145. DOS | More Euphoria Icons | 2K | Dade | May 5/98 |
    added this set of icons (.ico files) for Euphoria programs.
  146. DOS | Euphoria Icons | 8K | Alan Little | May 1/98 |
    made this set of icons (.ico files) for Euphoria programs.
  147. DOS | Animated Car With Sound Effects | 155K | Lewis Townsend | Apr 10/98 |
    a demo of a car moving around on the screen with funny sound effects
  148. DOS | Graphics Bundle | 8K | Lewis Townsend | Apr 10/98 |
    a bundle of graphical and miscellaneous programs
  149. DOS | Fractal Landscape Generator | 34K | Michael Packard | Feb 14/98 |
    Displays 3-D views of random fractal landscapes. (uses SVGA)
  150. DOS | Star Demo | 2K | Cycle Software | Jan 26/98 |
    a program that demonstrates two spinning stars bouncing around the screen. They made use of some code contributed by Jeff Zeitlin.
  151. DOS | Ray Casting Maze Demo | 205K | Hollow Horse Software | Jan 19/98 |
    with help from Pete Eberlein, they have taken their earlier demo a giant step further, creating a maze that you can explore, complete with 3-D perspective textured walls. (no source, but you've got to see this)
  152. DOS | Ray Casting Demo | 7K | Hollow Horse Software | Jan 6/98 |
    a program that was converted from BASIC to Euphoria and adapted to work with their game engine. It lets you travel through a world of corridors and walls and see things with a 3-D perspective. The code is amazingly short and simple but has everything you need to build the next shareware mega-game!
  153. DOS | Scrolling Bitmap Displays | 33K | Eduardo Okada | Nov 13/97 |
    nice demos of bitmap graphics.
  154. DOS | Sprites | 10K | Eduardo Okada | Sep 29/97 |
    an implementation of sprites that makes use of Michael Bolin's ememcopy().
  155. DOS | Texture Mapping Demo | 3K | Mark Honnor | Sep 29/97 |
    some of the texture mapping source code that he wrote for his Game Demo (in Games Section). (uses mode 257)
  156. DOS | Zoom | 3K | Eduardo Okada | Sep 3/97 |
    a program that magnifies images on the screen.
  157. DOS | Fade Out Demo | 2K | Eduardo Okada | Aug 15/97 |
    a graphics demo that shows a fancy fade out.
  158. DOS | Starfield Demo | 1K | Vikas Patel | Aug 15/97 |
    a 3-D star field graphics demo.
  159. DOS | Magnifying Glass | 2K | Jiri Babor | Aug 14/97 |
    an excellent tool for zooming in on a pixel-graphics screen. You can move his magnifying glass around on the screen with your mouse and get a close-up view.
  160. DOS | Landscape Demo | 2K | Liquid-Nitrogen Software | Aug 9/97 |
    a 3-D landscape generator. Landscape generation takes a minute or so but it's worth the wait. (uses SVGA mode 257).
  161. DOS | Star Burst | 2K | Mark Honnor | Aug 4/97 |
    a really nice graphics demo. Just turn down the lights, sit back, and keep pressing the space bar.
  162. DOS | Sprites, Scrolling Backgrounds and Virtual Screens | 25K | Lee WooSeob, his friend | Jul 13/97 |
    a demo showing an MSET background that scrolls, plus some other programs
  163. DOS | Demo-Pack | 6K | Liquid-Nitrogen Software | Jul 1/97 |
    a nice collection of graphics demos
  164. DOS | Thermometer Device | 12K | Jesus Consuegra | Jun 3/97 |
    He hooked up a thermometer to his PC and he's using this Euphoria program to read the temperature.
  165. DOS | Falling Snow | 3K | Matt Sephton | May 29/97 |
    a demo of snow falling on a Euphoria logo
  166. DOS | The Sephton Collection | 13K | Matt Sephton | May 29/97 |
    He has bundled some of his best stuff.
  167. DOS | Poem with Falling Snow | 1K | Lee WooSeob | May 25/97 |
    It displays a poem, while snow falls in the background.
  168. DOS | English Clock | 5K | Neil Kube | May 6/97 |
    a colorful analog/digital clock that also gives you the time in English words
  169. DOS | Dancing Man | 7K | Lee WooSeob | May 3/97 |
    an amusing dancing man program ported to Euphoria
  170. DOS | Stereo 3-D Demo | 2K | Oscar Brynolf | Apr 14/97 |
    a 3-D tunnel when you turn down the lights and put on your 3-D glasses
  171. DOS | Fractal Demos | 2K | Joshua Milligan | Apr 2/97 |
    a fractal fern graphics demo plus a 3-D version of his Sepinski Triangle
  172. DOS | Sepinski Triangle | 6K | Joshua Milligan | Mar 25/97 |
    "Sepinski" triangle program in Euphoria and Basic. (See also Chris Barham's "Sierpinski" triangle.)
  173. DOS | Fancy Textures | 96K | David Pletts | Mar 15/97 |
    an excellent tool for creating fancy background textures
  174. DOS | Faster Game Prototype | 3K | Michael Bolin | Feb 28/97 |
    He carefully analyzed Mark Honnor's "ancients.ex" 3-D game prototype and came up with this version that's 13 times faster!
  175. DOS | 3D Game Prototypes | 3K | Mark Honnor | Feb 23/97 |
    Mark is planning to do a 3D action game. Here are some of his early experiments.
  176. DOS | Polar coordinates demo | 2K | George T. | Feb 22/97 |
    It shows us how to use polar coordinates to make a spiral.
  177. DOS | Icon - Paint | 47K | Michael Bolin | Jan 26/97 |
    a shareware paint program for use by Euphoria programmers. It's written in Euphoria of course.
  178. DOS | venus.fli animation file | 311K | RDS | Jan 22/97 |
    A spinning statue of Venus that you can view using Peter Blue's .FLI player.
  179. DOS | .FLI (Autodesk) Animation Player | 322K | Peter Blue | Jan 15/97 |
    a new, improved release of the animation player he is developing, along with a new .FLI animation file that he has created. Note: You must use Euphoria v1.4b or later to run this program.
  180. DOS | Spinning Lines Demo | 1K | Fricadelli | Oct 26/96 |
    a cute little graphics demo
  181. DOS | Weird screen effects | 2K | Cameron Buschardt | Aug 20/96 |
    strange graphics demos
  182. DOS | Animation demo #2 | 190K | Peter Blue | Jul 16/96 |
    another exciting animation file
  183. DOS | SVGA mouse solution | 2K | Peter Blue | Jun 28/96 |
    a clever solution to the problem of using a mouse in SVGA graphics modes
  184. DOS | Triangle-generator graphics | 1K | Chris Barham | May 7/96 |
    a neat "Sierpinski" triangle graphics demo
  185. DOS | Animation demo #1 | 150K | Peter Blue | Apr 11/96 |
    an animation program, written entirely in Euphoria (no machine code). How many frames per second can it display on your computer?